Please use this identifier to cite or link to this item:
http://lib.ndu.edu.ua/dspace/handle/123456789/3608
Title: | GAME TECHNOLOGIES OF LEARNING: EXPERIENCE OF USING THE "TANGRAM" |
Authors: | Losyeva Nataliyа Puzyrov Volodymyr |
Keywords: | learning game technologies tangram puzzle |
Issue Date: | 20-Mar-2024 |
Publisher: | Харк. нац. пед. ун-т імені Г. С. Сковороди. Харків. |
Abstract: | The authors present the game learning technologies and depict the "Tangram" puzzle, which is a geometric constructor and a game at the same time. Some examples of its application in the training of pre-service teachers are presented. |
URI: | http://lib.ndu.edu.ua/dspace/handle/123456789/3608 |
Appears in Collections: | ФАКУЛЬТЕТ ПЕДАГОГІКИ, ПСИХОЛОГІЇ, СОЦІАЛЬНОЇ РОБОТИ ТА МИСТЕЦТВ |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Psykholoho-pedahohichni_problemy_2024_2 (1).pdf | 901,79 kB | Adobe PDF | View/Open |
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.